This project was created in the first semester of my first year at Sheridan College. We were tasked with creating an interactive object using processing. I decided to challenge myself and create an entire game using processing. We also we challenged by not being able to use text, numbers, or objects. These challenges required me to use creative solutions for creating text, and creating "objects".
The game is only played with the spacebar, but because there is no objects, the player was made by drawing shapes every frame. I had to use variables to draw the player, then adjust the placement variables every time the spacebar was pressed.
I had to carefully plan each separate segment down to the pixels because our canvas size had to be 400x400
Knowing how to play a game can't always be done through affordances and signifiers. Endless runners typically have some sort of tutorial so I created a how to play page that can be accessed from the main menu.